myblimpisbigger: (xtra: son i am holiday cheer)
Klaus Wulfenbach ([personal profile] myblimpisbigger) wrote2011-12-20 11:19 am

Twenty-Seven: In Which Klaus Gets In the Spirit

[Klaus is expecting shit to get real by the actual day of Christmas. Things are already weird: there are new, intelligent imposter drones wandering around (one of which is in his house, which is creepy), the power went all wonky and he doesn't trust it to stay fixed, and given last year? He's pretty sure this is the tip of the iceberg in terms of what Mayfield plans to dish out.

What does this mean? He's giving out his gifts early! That's right. Baron Wulfenbach, Tyrant of Europa, seven-foot-tall mad scientist, actually bothered to get gifts for the people he's managed to grow close to in this crazy place. Weirdly enough, he has more friends here than he ever did back home.]


A; 729 Anderson Kitchen, Morning

[Dexter, your present is on the table next to the usual morning waffles. Why don't you go over and open it, since it's clearly marked for you?]

B; 729 Anderson Garage, Afternoon

[Agatha, Garviel, Doof, Diana, Dist, Eddie, and Disciple will be getting presents. For the purposes of not driving Inku insane, we'll just handwave a phonecall telling them that said presents are available in the 729 Anderson garage. Oh, and the ones that are erased? Free to show up. He'll have forgotten you almost entirely, but all the presents are marked with a name, so you won't leave empty-handed.]

[identity profile] myblimpisbigger.livejournal.com 2011-12-22 12:20 am (UTC)(link)
[The platypus blinks and makes what is very close to a chittering noise. While its eyes don't move, it projects a very obvious air of sizing Doof up, and its stance seems to be an expectant one.]

It is a learning engine, in essence. I understand the importance of always being on one's toes, especially when one is a mad scientist. And to be at the top of one's game, one must have practice. This machine responds to physical and visual stimulus and should, in theory, be able to present you with a unique fight each time you wind it in which it will demonstrate learning and problem solving based on previous encounters. Unfortunately, it will only stay active for twenty minutes when wound fully, but there is only so much longevity one can build into such small clockwork.

Go on. Attempt to, say, flick it.
doofenstrudel: (Doofenshmirtz Demonstrates)

[personal profile] doofenstrudel 2011-12-22 12:22 am (UTC)(link)
You... you built a clockwork nemesis.

You built a clockwork nemesis!

[Delight is finally shining through the clouds of shock. He does indeed attempt to flick the playtpus across its beak.]

Ha!

[identity profile] myblimpisbigger.livejournal.com 2011-12-22 12:45 am (UTC)(link)
[Perry the Clockworkpuss is fearless, apparently. Probably because he hasn't yet learned to fear (which is just how it should be if he's a replacement for the real thing). He tilts his head away at the right moment -- for such a small clockwork, he's got a decent range of motion -- and then jumps onto the back of Doof's hand, before scuttling up his arm.

To do what?

Flick Doof on the nose.

It's how he's been taught to attack, okay.]